Part 48: Cataracta Citadel
Update 48: Cataracta Citadel
Welcome back! Last time we fought a bunch of demons at the gates of Illuster. This time well be heading inside to confront the Immortals themselves.

The party walks in to see Tertia on the stairs.




The camera pans up to reveal Septimus and Secunda.








And its time to fight! Its a simple fight, but well be facing 2 Immortals so it wont be easy.

For this fight, Im bringing Reiner, Selina, Bzaro, Mongo, and Sophia. We also have Tertia fighting alongside us. I didnt screenshot her abilities, but shes pretty supportive, with alchemystic abilities in her Immortal class and a Druid secondary.


Up against us are 3 Bzil of various close-range types, a Ranger, a Vampire, and Septimus and Secunda. Thankfully, there are no real healers on the enemy team, so whatever damage we inflict will stick.


Secundas version of the Immortal class is essentially a Warmage with the top-tier Wizard spells added on. Combo that with her dual wielding, good stats, and immunity to most statuses, and shes incredibly dangerous. She is, however, a little fragile and has a very short effective range. She does have a Plague Doctor secondary, but only knows a few abilities from it so its not that important.

Septimuss skills are unchanged since we previously fought him, basically just the Vampire skillset with a few additions like Teleport. Hes tankier than Secunda, but I think hes much less of a threat overall.

The battle opens with a bunch of enemy movement as everyone but Secunda and Tertia is faster than my entire party. Nothings too consequential, though Selina does take a good bit of damage. Eventually, Reiner and Mongo start my moves by blasting the Rakkerjak Bzil and the Vampire with some good damage AOE attacks.

After a bit more assistance from Kyrie, Sophia moves to finish off the Rakkerjak Bzil before he can do any real damage.

While Tertia does what shell do for most of the fight: Toss healing spells at a few of my units. Its not crazy, but it is helpful at least.

And Secunda moves up to poison Kyrie and threaten everyone else.

Selina moves up to take the first whack at Septimus.

And Bzaro uses Sedate to put the Vampire to sleep.

The Bzzrk Bzil rams Sophia and nearly kills her, but it doesnt matter because she still cant swim. Septimus drowns her again. Thats definitely something I should deal with (I wont ever remember to do that).

Being down my healer is not great. Still, everythings not lost yet. If you look back at Secundas stats page, you can see that she, in fact, is not immune to being rooted in place. Reiner takes the shot and pins her, giving me a bit of breathing room.

I take a few more moves that dont result in any kills or really notable changes. Selina does nearly 1-shot the Ranger off of 2 crits though.

On Kyries turn we get some more dialogue.




She demonstrates her disapproval by killing the Bzil.

Sadly, Selinas just barely in range for Secunda to kill her with a Locus, but Reiner and Mongo retaliate by teaming up to kill the Ranger.

Theres also a bit more dialogue on Tertias turn.



And then she kills the Vampire, just before he wakes up.


I have Bzaro debuff Septimuss defenses, but did not notice that the remaining Bzil can absolutely explot his thunder weakness to 1-hit kill him. Thankfully his auto revive does kick in.

Instead of killing Bzaro, Septimus pops down to take 2/3 of Reiners health off. Reiner gets a boost from the terrain to return the favor and snipes off half of Septimuss health.


Which is soon followed up on by Kyrie who takes him out with an Infused Edge Thunder Burst.

Tertia heals Bzaro up to full health, and then theres even more dialogue on Secundas turn.


And its a very good thing that Tertia healed Bzaro, because he barely survives this.

Since I have no way of killing it with him, I instead try and use the AIs tricks against it. Bzaro uses Soul Binder on the Bzil and the charm chance procs!

Instead of killing Bzaro, the Bzil heals him up to full health with a potion.

Which Reiner takes advantage of by copying it to heal himself to full as well.

Meanwhile, Mongo moves in to start weakening Secunda. He has the Evade Attack reaction, so he is actually pretty safe from most of her damage. Or at least can stand next to her without risking instant death.

On her turn she has 1 more bit of dialogue, and then gives Bzaro some regen.

Kyrie revives Sophia and the charmed Bzil uses its turn to heal her back up to full health too.

And Secunda uses her 2nd turn of free movement to absolutely obliterate poor Bzaro.

Reiner roots her again.



And then after some weakening from Kyrie et al, Sophia goes in for the kill.

And soon afterwards Reiner takes out the Bzil to end the fight.

Not too bad a fight, but I did get majorly lucky twice. First was just rooting Secunda on the first shot. It was a 75% chance, but that still leaves a big area of failure. The second was actually charming that Bzil. While I probably couldve still won, getting everyone healed instead of losing a character helped a lot.
The rewards for this fight are also great. The leather is a crafting material used to make a bunch of very solid armor sets, the Drake Talon is an absolutely amazing accessory, and the Witch Crown is the one of the 2 best caster helmets in the game.

After the fight, Kyrie talks to Tertia one more time before confronting Primus.


And we are then put on the map, ready to go to the Immortal Council Chambers.
Though Tertias warning definitely sounds like it, this is not actually a point of no return. However, there are multiple difficult battles in a row, so you do still definitely need to prepare.
Still, next time well be going in to take stop Primus once and for all!